Class: Window_Help

Inherits:
Window_Base show all
Defined in:
Window_Help.rb

Overview

** Window_Help


This window shows skill and item explanations along with actor status.

Instance Method Summary (collapse)

Methods inherited from Window_Base

#activate, #actor_name, #calc_line_height, #change_color, #close, #contents_height, #contents_width, #convert_escape_characters, #create_contents, #crisis_color, #deactivate, #dispose, #draw_actor_class, #draw_actor_face, #draw_actor_graphic, #draw_actor_hp, #draw_actor_icons, #draw_actor_level, #draw_actor_mp, #draw_actor_name, #draw_actor_nickname, #draw_actor_param, #draw_actor_simple_status, #draw_actor_tp, #draw_character, #draw_currency_value, #draw_current_and_max_values, #draw_face, #draw_gauge, #draw_icon, #draw_item_name, #draw_text, #draw_text_ex, #fitting_height, #gauge_back_color, #hide, #hp_color, #hp_gauge_color1, #hp_gauge_color2, #knockout_color, #line_height, #make_font_bigger, #make_font_smaller, #mp_color, #mp_cost_color, #mp_gauge_color1, #mp_gauge_color2, #normal_color, #obtain_escape_code, #obtain_escape_param, #open, #param_change_color, #party_member_name, #pending_color, #power_down_color, #power_up_color, #process_character, #process_draw_icon, #process_escape_character, #process_new_line, #process_new_page, #process_normal_character, #reset_font_settings, #show, #standard_padding, #system_color, #text_color, #text_size, #tp_color, #tp_cost_color, #tp_gauge_color1, #tp_gauge_color2, #translucent_alpha, #update, #update_close, #update_open, #update_padding, #update_tone

Constructor Details

- (Window_Help) initialize(line_number = 2)


  • Object Initialization




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# File 'Window_Help.rb', line 11

def initialize(line_number = 2)
  super(0, 0, Graphics.width, fitting_height(line_number))
end

Instance Method Details

- (Object) clear


  • Clear




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# File 'Window_Help.rb', line 26

def clear
  set_text("")
end

- (Object) refresh


  • Refresh




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# File 'Window_Help.rb', line 39

def refresh
  contents.clear
  draw_text_ex(4, 0, @text)
end

- (Object) set_item(item)


  • Set Item

    item : Skills and items etc.



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# File 'Window_Help.rb', line 33

def set_item(item)
  set_text(item ? item.description : "")
end

- (Object) set_text(text)


  • Set Text




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# File 'Window_Help.rb', line 17

def set_text(text)
  if text != @text
    @text = text
    refresh
  end
end